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Val'anyr being scaled up in patch 3.2
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In an unexpected turn of events, the latest patch 3.2 build on the PTR is giving Val'anyr a buff, and something of a nerf to accompany it. If you didn't see it in the official notes, here's the detail regarding Val'anyr before I dig into it: Arelas Brightstar was unfortunate enough to notice the Black Knight flying into the Coliseum on his bone gryphon. The Black Knight immediately force-choked him and killed him, raised him as a ghoul, and monologued at us. * Val'anyr, Hammer of Ancient Kings: This item's stats and level have been increased to match the power level of healer weapons coming from the Coliseum 25-person normal difficulty instance. In addition, each time Val'anyr is equipped, Blessing of Ancient Kings will be placed on a 45-second cooldown before it can occur. The first phase of the fight saw the Knight using a variety of Death Knight moves, using his newly-risen ghoul to attack us as well. It was a fairly simple tank-and-spank. Once defeated, he rose again as a skeleton, telling us his rotting flesh was "just getting in the way". Well, now! What is this? Blizzard scaling up a Legendary? Unheard of... until now! You could call it a pleasant surprise, but it's more pleasant than surprising. Val'anyr's raw stats were never very impressive. In fact, when the weapon stats were first revealed, a lot of people were rather underwhelmed! The proc is downright incredible, enough to give it more longevity than you'd ever expect, but the stats themselves were only a bit better than other weapons you found in Ulduar. Considering the weapon is a Legendary, that's more than a little bit odd.
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